Multidisciplinary designer and technical generalist, operating fluidly between strategic vision and practical execution. Built on years of cross-disciplinary collaboration, from film sets to physical hardware, I'm at my best in chaotic, zero-to-one R&D environments.

With over a decade driving hardware, prototyping and future-facing innovation, I specialise in navigating open-ended briefs and unknown spaces alongside engineering teams and business stakeholders. Grounded in that background, I pick up the language of a new domain quickly, bridging technical constraints with the broader strategy around them.

Driven by curiosity and an entrepreneurial spirit, I keep expanding my toolset to meet whatever a project actually demands — most recently AI-assisted coding: shipping internal tools at work over the past year, and independently building a software product now in active development. It means I'm comfortable being dropped into something new, learning as I go, and figuring out challenges without a playbook.

Guy Naor
Skills Industrial Design, CMF, DFM, CAD, 3D Modelling, Physical Prototyping & Fabrication, Visualisation & Animation, Physical Computing & Electronics (basics), Concept Development & Design Language, Systems Thinking, Technical R&D, Stakeholder Management & Client Presentations, AI-assisted Coding.
Software Rhino, Grasshopper, Plasticity, Blender, Fusion 360, SolidWorks, OnShape, KeyShot, Affinity, Figma, Adobe Suite, SketchUp, Revit & BIM (basics), Microsoft Office, Claude Code, VS Code, PowerShell...

Contact